**Additions**
- 3 new ores with their respective nuggets, items, ores and storage blocks,
- Added shadowroot, nightstone, ebonys, nagrilite and tenebrum tools, you can progress in midnight a bit now
- Added tenebrum armor, more soon to come
- Suavis, a new food source found on the floors of the vigilant forest, makes you quite dizzy... It's not fertile, so be careful with your rations, cook it or you're in for a treat... I mean a trip...
- Work in progress mob, the hunter, you can play around with it in creative
- Pirate speak translation, yarrr
**Changes**
- Restructured dark willow trees, they're much bulkier, you can make a small home in the stump
- Giant mushrooms no longer glow on the outside of the caps, eerie!
### 0.1.1
**Additions**
- Dead wood generation
**Changes**
- Improve shadowroot tree and mushroom generation
- Improve Rifter's AI, and make them a more challenging fight
- Disallow sleeping near rifts
**Bug Fixes**
- Fix various unassigned block hardness levels
- Fix midnight wood not crafting into trapdoors
- Fix shadowroot chest particles being incorrect
- Fix captured entities not being flipped upside-down
- Fix infrequent crash when loading unstable rifts
### 0.1.0
- First alpha release!
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }