**"Insert Lost Woods bgm"**
- The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.
- If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.
#### Additions:
- Added Rainbow Chien-Pao.
- Added Tangela Bramblin.
- Added Tangela Brambleghast.
## Pokémon:
- Added Nymble.
- Added Lokix.
- Added Pawmi.
- Added Pawmo.
- Added Pawmot.
- Added Bramblin.
- Added Brambleghast.
- Added Chien-Pao.
- Added Chi-Yu.
## Moves, Abilities and Effects:
- Added Fillet Away move.
- Added Order Up move.
- Added Comeuppance move.
- Added Spicy Extract move.
- Added Lumina Crash move.
- Added Jet Punch move.
- Added Spin Out move.
- Added Twin Beam move.
- Added Kowtow Cleave move.
- Added Ruination move.
- Added Collision Course move.
- Added Electro Drift move.
- Added SuperEffectiveBoost move effect.
## Structures:
- Added Fairy Town in Birch Forests.
- Added Fairy Gym structure.
- Added Fairy Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop.
- Added Fairy Gym Trainers to Fairy Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F.
## Spawning:
- Added Bramblin to Arid, Mesas, and Savannas at All Times.
- Added Tangela palette to have a chance of appearing with Tangrowth as Party Lead.
- Added Brambleghast to Arid, Mesas, and Savannas at All Times.
- Added Tangela palette to have a chance of appearing with Tangrowth as Party Lead.
- Added Lokix to Savannas in the Afternoon.
- Added Nymble to Savannas during Day. Nymble also has a chance to have a group spawn with other Nymble.
- Added Pawmi to Taigas and Redwoods during Dawn and Day.
- Added Pawmo to Taigas and Redwoods during Dawn and Day. Pawmo also has a chance to have a group spawn with Pawmi.
- Added Pawmot to Taigas and Redwoods during Dawn and Day. Pawmot also has a guaranteed chance to have a group spawn with Pawmi.
- Added Chi-Yu to Mesas, Volcano, and Volcanic Plains during Day above Y80.
- Added Chien-Pao to Freezing Mountains during Night above Y80.
#### Changes:
- Wishing Pieces can be thrown or dropped into a raid den to use them, including if dropped by a chest or hopper.
- [13425](https://pixelmonmod.com/tracker.php?p=2&t=13425) Hatching an egg will now include its on-hatch moves on the Pokemon's move reminder list, making them available to relearn.
- Updated Headbutt, Forage, and Rock Smash loot tables to allow loot in Ultra Space.
- Updated Headbutt spawns to match their Standard counterparts.
- Updated Rock Smash spawns to match their Standard counterparts.
#### Fixes:
- [20567](https://pixelmonmod.com/tracker.php?p=2&t=20567) Fixed Capsakid crashing a server or client when evolving with a Fire Stone.
- Fixed biomes with zero raid star chances attempting a raid spawn regardless of the config chances.
- Fixed raid den shadow previews appearing inside the red beam instead of in front of them.
- Fixed Paldean TM 9 registering as Pin Missile instead of Fire Fang.
- [18511](https://pixelmonmod.com/tracker.php?p=2&t=18511) Fixed Zygarde Cell and Cores failing to spawn naturally in new chunks.
- Fixed Zygarde Cell transparency failing to render properly.
- Fixed server crash caused by throwing a Poké Ball at a Pokémon riding a Bike or Boat.
- Fixed move application failing unless a move is used with a number, such as `move1:Bite` vs `move:Bite`.
- Fixed move specs failing to match under specific scenarios.
- Fixed cascading chunk loading issues when marking a chunk as needing updates while a tile is being loaded.
- [15582](https://pixelmonmod.com/tracker.php?p=2&t=15582) Fixed Clobbopus erroneously transforming into an alien palette when caught in a Beast Ball.
- Fixed the Flash external move producing a dim light instead of a bright light.
- Fixed large betterspawning config files crashing the server when used.
## Battles:
- Fixed client-side error when reverting a Dynamax state.
- [20288](https://pixelmonmod.com/tracker.php?p=2&t=20288) Fixed Aegislash failing to switch from Shield to Blade form when using an attacking Z-Move.
- [20286](https://pixelmonmod.com/tracker.php?p=2&t=20286) Fixed Shattered Psyche and All-Out Pummeling calculating damage using the opponent's Defense stat when the base move is Psyshock, Psystrike or Secret Sword.
- Fixed TCG's Brock's Vulpix Hypnotic Gaze failing to put the opponent to sleep.
- Fixed TCG's Brock's Vulpix Fire Ring not properly applying damage to a benched Pokémon.
- Fixed fallback move errors for Toedscool and Toedscruel when used in raid dens.
## Translation:
- Updated Simplified Chinese translation.
- Updated Traditional Chinese translation.
#### Developer:
- **Breaking Change**: Fields in `RaidSpawningRegistry` privatized, getters added instead.
- **Breaking Change**: Renamed `RaidSpawningRegistry` to `RaidRegistry`.
- **Breaking Change**: Replaced `RaidSpawningRegistry::raids` with `RaidRegistry::getAllRaids()`.
- **Breaking Change**: Replaced `RaidSpawnRegistry::map` with `RaidRegistry::getBiomeToRaids()`.
- **Breaking Change**: Raid registry now uses specific raid data structures instead of long nested collections.
- **Breaking Change**: Added `RaidRegistry.RaidCollection` data structure, a collection of raids for a list of specific biomes.
- **Breaking Change**: Added `RaidRegistry.RaidBiomeGrouping` data structure, a group of raids for a specific biome with specific raid star level weights.
- **Breaking Change**: Added `RaidRegistry.RaidStarGrouping` data structure, a group of raids mapped to raid star levels.
- **Breaking Change**: Added `RaidRegistry.Raid` data structure, a representation of a specific individual raid Pokémon and form, contained within the above data structures.
- **Breaking Change**: Methods in raid registry events now return the base interfaces of List and Map, or a specific raid data structure, where applicable.
- **Breaking Change**: `RegisterRaidEvent.AddDefault#getRaid()` now returns a `RaidRegistry.Raid` instead of a `Tuple<Integer, String>`.
- **New**: Added EffectBase method `modifyDamage`, allowing MoveEffects to modify move damage directly.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }