# Towns and Nations 0.16.1 - Trade history rework
## New
- Every monetary transaction is now stored. (player, territory, upgrades...)
- Reworked transaction history menu for territory
- Added transaction history for players
- List of all stored transaction :
- Player to player money transfer (from /tan pay)
- Donate to treasury
- Retrieve from treasury
- Taxes (Player -> Town and Town -> Region)
- Salary
- Creating property
- Selling property
- Renting property
- Upgrade cost
- If a territory or a player does not have enough money to pay taxes, it will be taxed on what he still have (life is tough)
- "Change scope" button visual rework
- Optimized Newsletters ("mark all as read" no longer lag the server for 5 seconds)
- "Town" chunk permission has been renamed "Self" to avoid confusion
## Bug fixes :
- Check description, name and rank name max size maxSize
- Fix ability to withdraw negative amount of money from a town
- Fix property buy cost being multiplied twice in the owner display
- Fix "Alliance" chunk permission being written "Region"
## Others :
`townMaxRank` is now `territoryMaxRank`. Custom value will be reset
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }