# Towns and Nations 0.16.3 - Admins support and better transaction history
## New :
- Admin can access transaction history from all players and territory
- Admin can set money from players directly from the GUI
- New transaction history : Chunk upkeep
- Transaction now shows date and are sorted by dates
- Add `nbDaysBeforeTransactionDeletion` to delete old transactions
- Taxes and salaries transaction are merged by date if viewed by a territory for a better readability
- Attacks already ended now shows the result of the attack (number of forts and chunks captured, number of deaths on each side, if it has been cancelled...)
- New placeholder :
- `%tan_player_town_colored_name%`
- `%tan_player_{player}_town_colored_name%`
- Biome check is now at the highest point of the middle chunk instead of y = 64 and added option to check the entire chunk
## Bug fixes :
- Fix "admin browse towns/regions" menus not showing
- Fix attack menu not showing if a war was stopped
- Fix bug when surrendering in a war with already existing attacks
- Fix Territory Tax Transaction using a wrong ID
- Fix `/tan` not performing `/tan help` by default unlike other commands
- Fix player check for blacklist commands during attacks being reversed
- Add default Enum constructor to avoid missing enum in specific version
## Others :
- Attacks are no longer stored in a separated file from Wars
- Delete Old HeadUtil code used for displaying heads before the menu update
- pre 0.16.0 Level to new level system is no longer supported
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }