# Towns and Nations 0.16.7
## New :
- Region color at creation is now similar of the the capital color
- If a chunk is occupied by a foreign power, it cannot be unclaimed by the rightful owner
- Admin gui can now force the surrender of one side
- Disable ability to move town capital while at war
- New command `/tan borders` to show/hide territory boundaries
- 3 Particles type depending on the player relation with the territory (Ally, Neutral and Hostile)
- Remove force showing borders of defensive territory in wars
### New additions to wars
**Diplomacy**
- Declaring a war is now done in the War menu (rather than in Diplomacy -> Hostile)
- Territory can only declare wars if relations enables wars (as of today, only hostile)
- When declaring a war, all territory in alliances with the defender will join the war and set their relations to hostile to the attacker.
- Add confirmation menu when declaring war showing all territory joining defender
- It is no longer possible to surrender from the planned attack menu
**Wars**
- Add option to rename wars
- Planned attack no longer have name + deleted menu
- Switch territory participation in war from planned attack to war menu.
- When a planned attack is set, all territory at war will join.
- Option to requires admin approval to start a war. If set to true, planned attacks cannot be started until an admin approve.
- Option to force surrender if % of total claims are captured (default : 70%).
- Option to add a % of surrender process if capital is captured (default 20%)
- Option to remove planned attack.
**During assault**
- **Both side** can now capture chunks chunks
- Options to specify what permission a player get in a chunk at war if held by an ally or an enemy. When a chunk is captured, permission switch.
## Bug fixes :
- Fix renting property save into BDD
- Fix mob ban constants
- Fix missing "EMPTY" lang line
- Fix bug asking regions to respect TerritoryClaimBufferZone with their own towns
- Fix unclaim messages not showing to players
- Fix region chunk not being deleted if no longer linked to a fort
- Fix "Liberate" wargoal "CANNOT_BE_USED" message
- Fix reversed "Fort captured" / "Chunk captured" values in attack debrief
- Fix wither grief not being registered
- Fix attacker side of a war always counted as the "initiator" of all planned attack, thus blocking the defending side from attacking
- Fix countdown until attack not restarting after server restart
- Fix error if several war fights for the same chunk
- Fix defensive side not able to cancel its own planned attacks
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }