# Towns and Nations 0.16.5
## New :
- More options to ressources in upgrades :
- :warning: **Old ressource config will no longer be read** :warning:
- Option for quantity for each level
- Option for custom name (optional)
- Option for custom skin (optional)
- War option to :
- block days of the week from attacks
- manage chunks capture time
- manage forts capture time
- enable/disable full claiming of all chunks in the radius of a captured fort (not protected by other forts)
- Custom amount of tag letter
- Added scope in the attack menu : `All attacks` / `Future attacks only`
- New placeholders :
- `%player_location_property_exist%` TRUE or FALSE
- `%tan_player_location_property_name%` "no property found" or property name
- `%tan_player_location_property_is_owner%` "no property found" or TRUE or FALSE
- `%tan_player_location_chunk_type_name%` Wilderness, Landmark Town or Region
- `%tan_player_location_chunk_name%` Wilderness, landmark name or territory colored name
- `%tan_player_location_pvp_enabled%` TRUE/FALSE
- [Wiki for placeholder has been improved](https://arcadia-9.gitbook.io/towns-and-nations/server-owners/placeholders)
## Bug fixes :
- Fix missing player applications in the town application menu
- Fix daily task not triggering
- Fix property name and desc max size being set to 0 due to a Spherelib problem
- Fix "AdminApproval" config file being override due to a Spherelib problem
- Fix "add specific player" for permissions menu not opening
# Others
- Replace all wrongly used List to Set :octagonal_sign:
- Town and Region max level are now located in "upgrade.yml" config file
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }