# Towns and Nations 0.15.6
## **SphereLib 0.6.0 is mandatory**
## New
Config updates :
- `warBoundaryRadius` : the radius (in block)
- `warBoundaryParticle` : the type of particles used for war boundaries
- `propertyBoundaryParticles` : the type of particles used for display properties
New placeholders :
- `player_town_tag`
- `player_colored_town_tag`
- More information over relations in the relation GUI
- Added a **truce period** to all positive relations. If enabled, relation cannot switch to anything below neutral for X days after relation has been removed. It can be disabled by setting it to 0.
- Towns can create properties. Ranks with "manage property" permission can modify settings. Money from rent and sell will go to the town treasury.
## Bug fixes :
- Fixed several cascading bugs causing each minute of a war to last 50 seconds
- Fix missing info message when registering the number of chunk to conquer with the conquer war goal and the option to change town tag
- Fix wrong config file being loaded between Spherelib's **ConfigUtil ** class due to SphereLib common storage. Bug is still present in some upgrades and database related configs and will soon be addressed.
- Fixed personal and "ALL" authorization returning false if the authorized player had no towns.
## Others :
- By default, all available chunk protection are enabled
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }