## New :
**Wars : **
- War menu will have a new icon displaying the number of chunk that can be claimed in other territory due to Conquer war goal
- Add "Tribute" option in war goals. The territory will be forced to pay a certain amount of money each day to end the war.
- Tribute time is configurable (default : 7 days)
- Max amount is configurable (default : 1 000)
- Tribute will be paid each day with other territory spendings.
- If a territory does not have enough money to pay the tribute daily, it will continue until fully paid.
- Tribute is paid before others spendings. Meaning that chunk upkeep cannot be paid by the territory if it cannot pay the tribute first
- If war starts again, tribute payment will cease
**Chunks**
- Options to handle chunk cap being too high :
- DELETE_INSTANT
- DELETE_EACH_DAY
- INCREASE_UPKEEP
- NOTHING
- New API endpoints (0.8.0) :
- `TanChunk#claimChunk` : Can claim chunk on behalf of a territory. Will only work if prerequisites are met
- `TanChunk#forceClaim` : Can claim chunk on behalf of a territory. If already claimed, it will replace it
## Bug fixes
- Fix nations not executing midnight tasks (taxes, upkeep, salaries...)
- Fix Declare war menu not using requirement system for starting a war
## Others
- Central system to replace " " with "-" in each unique name
- JsonStorage new send a copy of the original list with .getAll()
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }