- **New!** Game Event Commands - Run custom console commands when coinflip events occur (game created, game started, player wins, player loses, game cancelled)
- **New!** Configure different commands for each currency type - Vault, PlayerPoints, TokenManager, BeastTokens, CoinsEngine, and custom placeholder currencies all support independent event command configurations
- **New!** 15+ placeholders available in event commands - %player%, %opponent%, %winner%, %loser%, %amount_bet%, %winnings%, %tax%, %losses%, and formatted variants like %winnings_formatted%
- **New!** Delay support for commands - Use [delay:TICKS] prefix to delay command execution (20 ticks = 1 second), useful for timed rewards or delayed notifications
- **New!** PlaceholderAPI integration - Event commands support PlaceholderAPI placeholders if installed on your server
- **New!** Per-event toggle - Enable or disable commands for each event type independently (on-created, on-start, on-win, on-lose, on-cancelled)
- **New!** Perfect for server integration - Track statistics with external plugins, give consolation rewards to losers, trigger webhooks, run custom announcements, and more
- **Fix!** Create GUI not updating when clicking +/- buttons - Amount now updates immediately when clicking increase/decrease buttons instead of only updating after game creation
- **Fix!** Currency format display - Non-Vault currencies (PlayerPoints, Coins, Tokens, etc.) now display with proper spacing (e.g., "100 Points" instead of "100Points"), Vault currencies remain unchanged
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }