NEW stat to the power skill that gives players weightless armor points when not wearing any armor<br>
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FIXED critical issue where the Mining skill was reset if the player goes offline after lighting off some TNT<br>
FIXED typo in language file, draught of midas was called alchemic precursor<br>
FIXED arrows still doing damage despite being blocked with a shield<br>
FIXED mushroom stems were considered vegetables instead of mushroom stews<br>
FIXED issue where loot tables weren't dropping the correct quantity range (often resulting in 1 item being dropped instead of, say, 1-3)<br>
FIXED issue with papermc loot refill feature repeatedly filling a chest with items despite already being looted<br>
FIXED errors related to new smithing tags<br>
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OPTIMIZATIONS regarding brewing stands and worldguard flag checks<br>
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TWEAK fishing loot table logic moved to FishingSkill, so you can disable the fishing skill should ValhallaMMO interfere with custom fishing mechanics from other plugins<br>
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BALANCE netherite equipment now has the same stat scaling as diamond equipment (just with higher base stats) because the upgrade to netherite would usually downgrade the diamond equipment (requires smithing recipes file reset)<br>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }