### Additions
- Added new configs:
- `vampireBiteMaxHealingValue`:
- `1.5` by default;
- `disableVampireBite`:
- `false` by default;
- `generateCookingPotInHunterCamp`:
- `true` by default;
- `cookingPotInHunterCampSpawnChance`:
- `25` by default;
- Range: from `0` to `100`;
- `correctAppleSkinTooltips`:
- `true` by default;
- `hideAppleSkinHumanFoodTooltipsForVampires`:
- `true` by default;
- Added **Bar Stools**;
- Added advancements (*WIP*);
### Updates
- Removed **Alchemical Fire** from vanilla combat creative tab;
- Added JEI ingredient information for **Black Mushroom**;
- **Black Stone Stove** is now considered as campfire cooking recipe catalyst in JEI;
- **Cursed Farmland** now can get moistened;
- **Black Mushroom** blocks are now a bit darker;
- The shape of the **Huge Black Mushroom** is now different from the Huge Red Mushroom's one;
- **Cooking Pot** on a Campfire now spawns in **Hunter Camps**;
- Added **Apple Skin** compatibility (*WIP*);
- **Hardtack** no longer gives Saturation effect, but restores more hunger for hunters;
- Hunter npcs and players wearing hunter armor boots are now able to walk on **Powder Snow**;
- **Lost Carriages** no longer have grass floor;
### Fixes
- Clothes Dissolving oil no longer spawns at hunter outpost alchemy chests;
- Food made of **Bat** is no longer marked as vampire faction only;
- Game no longer crashes because of oil function mixin and hunter camp structure mixin while loading;
### Translations
- Added:
- uk_Ua;
- en_Gb;
- Corrected:
- ru_Ru;
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }