### Additions
- Non-human food values in the food are now also stored in data components as well, and they can be modified using data packs or commands. However, it may cause various bugs. If you find any please report them. These new components are:
- `vampiresdelight:vampire_food`;
- `vampiresdelight:hunter_food`;
- `vampiresdelight:werewolf_food`;
### Updates
- **Hardtack** can now be eaten faster by hunters;
- **Orchid Tea** no longer has a colored outline and a faction tooltip for humans who can be infected. For everyone else, it's displayed as before;
### Fixes
- Fixed **Werewolves** mod integration;
### Configurations
- `tooltip_colors` category is now inside of `tooltips` category;
- Added new configs:
- `overrideFoodPropertiesForFactions`:
- `true` by default;
- `spiritLanternFogDistanceMultiplier`:
- `0.4` by default;
- Range: from `0.0` to `10.0`;
- `coloredTooltipsForVampirismItems`:
- `true` by default;
- `factionTooltips`:
- `true` by default;
- `factionTooltipsForVampirismItems`:
- `true` by default;
- `debugFoodTooltips`:
- `false` by default;
### Tags
- Renamed tags:
- `vampiresdelight:drop_human_eye` into `vampiresdelight:drops_human_eye`;
- `vampiresdelight:wine_shelf` into `vampiresdelight:wine_shelves`;
- Removed `vampiresdelight:blood_food` tag for technical reasons since it's no longer necessary;
### Translations
- Added translations to all mod's tags;
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }