- Added command: `/variants-cit assetgen createPack`, which bakes all runtime-generated assets into a regular resource pack. **This can be used to workaround the incompatibility with ModernFix's Dynamic Resources.** ([Wiki](https://github.com/Estecka/mc-Variants-CIT/wiki/Asset-Generation#baking-generated-assets))
- Slightly renamed some existing commands.
- Changed the radical option on asset generators, so it defaults to the output ID rather than the input ID. In general:
- Equipment generators no longer need to specify a radical in order to work properly.
- Generators that create suffixed models from base textures now require a radical to work properly. **This is a breaking change**, albeit a niche one; amongst the built-in presets, only goat horn was affected in that way.
- Fixed the `RADICAL` template variables using an incorrect value.
- Fixed a crash when certain module types try to access null components.
- Added module `component_threshold`
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }