# VOA 3.4.5
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Huge balancing update incoming! This time focusing on Petal, The Marina dungeon, and the mid-game.
Since I've added in new armors, weapons, and new ways to heal; Petal was an extremely easy fight.
So, in order to put Petal more on par with the other bosses she received quite a buff.
This fight should now be far more chaotic and unpredictable. Speaking of which, the Ender Demon is next on my list to balance.
I want to make sure it fits with the flow of the bosses, as it is currently the last boss players will face.
Speaking of bosses... this year I have my sights set on releasing not one, but two additional bosses!
We will hopefully be getting Thorn, and Pandora - The Cursed Demon.
*Thorn will be around the same difficulty as Flower, and will be a Nether Boss.
*Pandora will be around the same difficulty as Petal, Those that have found Pandoras crest can probably put two and two together as to how it will spawn - more details on that soon.
Another note regarding Bosses, I want to redo the boss loot tables.
I think it would be a nice change of pace if they offered a more robust drop table.
On Playthroughs I find myself redoing many of the fights for the boss drops and rewards.
Anyway just some food for thought!
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Hotfix:
-X-Blade: Dangerous Orb
-Removed Wither Effect
-No Longer sets player/nearby players on fire
-Ability: Firestorm: On Sword Swing, Sets nearby Mobs within 6 blocks on fire.
-Now adds slowness for 10 seconds when a firestorm is set on a mob.
-All X-Blades now craft with Lore Tags!
Elder Witch:
-Fixed Chaos Orb drop texture not applying properly.
Monastery:
-Added New Floor Fall Trap!
-New Traps added to the second floor.
-Added a new loot spots for better loot to spawn on the second floor.
Anti-Undead Arrows:
Slightly nerfed again, now lvl 3 instead of 4.
More Uncommon now in all chests/drops
Ancient Debris:
-Nerfed the amount of ancient debris you get from the Marina, and Monolith dungeons.
-Nerfed the amount of ancient debris you get from Treasure Pots.
Marina Dungeon:
-Removed bugged Psionic Blade spawn.
-Added a couple new "Rare-Ships" which offer some unique challenges!
-Reworked Potion Spawns found throughout the Marina Dungeon, including some new unique brews.
Boneshot Armor:
-Fixed a bug happening with all guns where the chance of not needing to reload was 60% per piece.
-Made it more noticeable when weapons save a shot and don't need to be reloaded.
Reaper Mob:
-Slight buff to attack damage (Was 18 >> now 20)
Petals:
-Rework & Changes;
-Fixed "Destorying" typo
Bomb Attacks - Outer Area
-Bonedust Bombs - Now have a breeze element which knock players around.
-Slightly decreased timer between bomb spawns (Was 25 seconds, now 22)
-Bonedust Bombs - Now apply Hunger effect.
-Now apply breeze bombs.
Bomb Attacks - Wither - Petals Arena.
-Now have a breeze element which knock players around.
-Now apply damage unless dodged.
-Now apply hunger effect
-Now apply flat damage to those in the radius (20HP)
-Blast Radius increased from 3 blocks to 4.
-Now apply breeze bombs.
-Now spawns wither bombs more frequently.
Breeze Spawns -
-Slightly increased spawns.
Petals Ranged Damage;
-UPPED that ranged damage, get ready.
-Was (20dmg, Now 30dmg per shot)
Petals - Heal Phase
-Now applies levitation to those in the arena.
-Now heals a whole of health per heal.
Developer information
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