- Add cache for multi-binding textures
- DDA voxel shadow occlusion for point and area lights ([#108](https://github.com/FoundryMC/Veil/issues/108))
- Add API for light voxel shadow occlusion
Optional dependencies
Sodium
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }