### **ALL THIS AND SO MUCH MORE**
Fixed #6 - BOT Easy difficulty
Fixed #20 - bot does not know how to swim
Fixed #42 - Diamond smp/smp kit
Fixed #50 - make bots able to rush using their pearl
Fixed #52 - adding a delay setting when the bot switching totems
Fixed #55 - bot targetting system
Fixed #61 - make bot able to do team vs team fight
Fixed #62 - Bow's
Fixed #64 - make the bot mainhand totem when they're anchoring like both totems on both hands when anchoring
Fixed #71 - players dont pick up water
Fixed #72 - no way to edit kits other than deleting them
Fixed #76 - suggestion: add a command to make the bot forcibly look at another player instead of looking to closest
Fixed #78 - kits
Fixed #87 - bots regear with shulker boxes if they have one
Fixed #88 - Easy bot stun slaming
Fixed #94 - swimming
Fixed #96 - Custom Difficulty
Fixed #97 - Shield Combat System (toggeable and judges the difficulty)
Fixed #101 - Major Cart Logic Improvement
Fixed #108 - the bot can spear way farther than usual
Fixed #110 - Bot deals damage via spear lunging even when player is very high in the air.
Fixed #113 - spear
Fixed #117 - hitcrystal and dtap
Fixed #119 - Bot stands still in elytra mace
Fixed #123 - elytra windcharge
Fixed #126 - Shield Combat System
Fixed #127 - cornered
Fixed #130 - bots dont use pearls in cpvp
Fixed #131 - more vexbot commands
Fixed #132 - Bot is sprinting while eating
Fixed #135 - the bots dont really know how to counter against a macer
Fixed #142 - bot trying to shoot a bow/crossbow when he has no arrows
Fixed #150 - Jumping off cliffs and dying.
Fixed #151 - /vexbot mass_spawn doesnt work entered via a command block
Fixed #152 - rarely uses shield and doesnt attack when you hold shield for 1 sec nor does it disable
Fixed #153 - allow the bot to break block/escape webs without water
Fixed #157 - /vexbot spawn x y z
Fixed #159 - pearl grapple + setting to disable/enable
Fixed #162 - team revenge where if you hit 1 player of the team the rest come after you
Fixed #167 - Head cob
Fixed #168 - Bot is Sprinting While Eating
Fixed #169 - REMOVE HeroBot As a Dependencie.
Fixed #170 - Trident Mace PvP
Fixed #171 - stun slam shield
Fixed #172 - Bot should craft Breeze Rods into Wind Charges during combat if he doesnt have them
Fixed #175 - option to turn of leaving on death (for the beta version)
Fixed #176 - shielding isn't smart (read desc)
Fixed #178 - Elytra Spear
Fixed #181 - restock
Fixed #183 - way more agressive elytra mace
Fixed #186 - no knockback
Fixed #187 - Follow command doesnt work
Fixed #188 - /vexbot viewinv <bot/player-name>
Fixed #189 - VEXBOT KIT ID
Fixed #192 - /vexbot lookat <bot-name> <player/bot-name>
Fixed #193 - /vexbot teamlookat <team-name> <player/bot-name>
Fixed #194 - shield
Fixed #195 - Bot movement speed is not reduced while eating
Fixed #196 - Compatible With LuckPerms and Trinkets Mod
Fixed #197 - stun slam chance
Fixed #198 - turtle master, invisibility
Fixed #199 - Save bot teams
Fixed #201 - breeze rods
Fixed #202 - lookat does not work
Fixed #204 - bots dont crit while holding a sword
Fixed #205 - Elytra
Fixed #206 - Best weapons
Fixed #207 - Sending an item particle with an empty ItemStack (AIR), which Minecraft 1.21.11 no longer allows to be encoded.
Fixed #208 - pearl chase (toggle)
Fixed #210 - Building up whenever they have blocks and can't reach a player that is above them
Fixed #213 - make bot steal a water bucket when escaping a web
Fixed #215 - use shield
Fixed #216 - Add @ commands
Fixed #218 - Make the bots able to shoot bows and crossbows from a distance to deal damage/to apply an effect like slow falling
Fixed #224 - Bots cant escape head webs
Fixed #227 - Auto complete
Fixed #230 - PLEASE. FIX. LOOKAT AND TEAMLOOKAT
Fixed #231 - playstyles (Safe adaptive aggrevsive)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }