* **Bugfix**:
Village Names has a number of ways to place a table into a structure.
If you are using Bibliocraft or Mr. Crayfish Furniture, VN will use one of those. Otherwise, it will create a "vanilla" table (consisting of a pressure plate atop a fence).
If that fence and/or pressure plate was modded, the pressure plate would eventually pop off the table, breaking it—unless you were also using the [BugTorch](https://modrinth.com/mod/bugtorch) mod.
Now, if you are not using BugTorch or one of the other mods with specialty table blocks, _and_ a table tries to generate with modded components, it will instead be substituted with an inverted stairs block, or with a plank, or in some cases with nothing.
* **Bugfix**: half of village troughs no longer have a wall of dirt as one of their sides
* Added config option - `Decor: Fill Troughs With Water` (`true` by default)
* Added water to the troughs of Taiga Animal Pen, Taiga Butcher Shop, Taiga Tannery, Taiga Temple
* Improved ground height check algorithm for spawning village components
* **Bugfix**: Loot tables should no longer return an error when running CraftTweaker's `/mt loot`
* Fixed typos in the config description referring to most town centers with regards to "other Desert town centers"
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }