* Added config options for disabling Lunarin blocks
* Added support for Rustic's barrels.
* **Bugfix:** Villages should no longer stack grass paths vertically when constructing roads
* "Snowy" type villages now require the "WASTELAND" tag in the biome. This matches the requirements for the "snow" material, ensuring that, unless you change the configs, Snowy villages should only use the Snow material, and vice-versa
* **Bugfix:** like with older versions, village signs will no longer spawn at town centers when using ToroQuest
* Slightly tweaked path algorithms to prevent a crash in very rare circumstances
* **Bugfix:** Mod banner should now display in the mod list
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }