**Village Quest 2.6 — Living Kingdoms**
Your villages have a new story to tell. Our biggest update yet brings memorable people, thriving markets and new adventures to the roads you already know—with beautiful medieval menus to guide the journey.
## New features
- **Build a community.** Name your settlement, furnish a council, inn, market and storehouse, and earn five stages of village recognition.
- **Meet your neighbours.** Talk to village staff and rare inn guests. Follow Simon's travels, chart Lutte's coastal signals and stand watch with Marius for unique rewards.
- **Open the market.** Welcome up to five visiting traders, discover regional goods and connect villages through real routes, supply promises and friendship meetings.
- **Leave your mark.** Earn the Village Seal, face meaningful diplomatic choices and follow The Unwritten Promise with your hard-earned guild tools.
- **Choose your rhythm.** Adjust world options in the Journal, including optional Minecraft-day quest resets, and enjoy clearer maps, objectives and quieter world news.
## Bug fixes and improvements
Refreshed interfaces, clearer English/German/Spanish text, safer trading and rewards, and more reliable village, guest and quest progress. Existing progression carries forward.
**Minecraft 26.3 · Fabric + Fabric API · Java 25**
[Full changelog on GitHub](https://github.com/topasmusic/village-quest/releases/tag/v2.6.0-mc26.3)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }