Villager Coin has been rewritten as a coin currency library and now only provides the core currency coins in favor of addon mods providing additional coins.
Many values have been exposed through the configuration file to create a customized coin economy.
New features have been added to the code to provide a simpler experience for mod developers.
More information about customizing Villager Coin can be found on the new Wiki at https://github.com/VillagerUnknown/VillagerCoin/wiki
### Added
- Added option to set currency conversion multiplier.
- Added option to set maximum number of coins in a stack. The default remains 5,000.
- Added options for managing Coin drop values.
- Added options for managing Gold Coin trades.
- Added the `EdibleCoinFeature` class to allow addon developers to easily add edible coins that players can eat.
- Added the `CollectableCoinFeature` class to allow addon developers to easily add collectable coins with a limited number in existence.
- Added the `InventoryEffectCoinFeature` class to allow addon developers to easily add coins with a limited number in existence that apply status effects when in a player's inventory.
### Changed
- Changed the code to make it friendlier for other developers.
- Changed item group for Villager Coin items.
### Removed
- Removed edible coin items and moved them to an addon mod: Edible Coins for Villager Coin.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }