- Switched to Minecraft's native DataTracker system to guarantee perfect client-server sync.
- The mod is now fully compatible with Replay Mod (or mods that work in a similar sense). All animations now render flawlessly in replays.
- Removed redundant S2C sync packets.
- Added configuration options for damageReductionPercent, damageIgnoreThreshold, shouldAskRace and isViltrumiteByDefault.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }