This release removes the custom armor trim cutout due to [this](https://bugs.mojang.com/browse/MC/issues/MC-259368) bug being fixed.
This means that Visual: Armor Trims should now work much better with other resource packs, as long as they don't change the armor shape.
### Changes
- Remove `assets/minecraft/textures/item/<item_name>/{base, overlay}` directories and their contents.
- Simplify all `assets/minecraft/models/item/<item_name>/minecraft/<trim_name>.json`, they no longer override layer0 and instead delegate to the vanilla model.
- Leather armor now has the overlay on layer1 and the trim on layer2.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }