## [1.3.25+26.3]
### Added
- **Sleep Hunger Reduction Setting**: Added `SleepHungerHelper.java` to simulate natural metabolic exhaustion when players sleep through the fast-forwarded night. Drains ~3-4 hunger points over a full night using standard vanilla saturation-first exhaustion (`player.causeFoodExhaustion()`).
- **Starvation Safety Floor**: Exhaustion automatically clamps at `6` food points (3 drumsticks), ensuring players never take starvation damage in bed and always retain the ability to sprint upon waking.
- **Granular Sleep Hunger Control**: Registered `truesleep:sleep_hunger` GameRule (Boolean, default: `true`), synced with `config/truesleep.json` and integrated into `/truesleep set/get/status sleep_hunger`.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }