### First release contents
- Simulated water waves appear after entites if they travel fast enough
- Simple configs, mostly for debugging purposes (Cloth Config)
### TODO:s
- Wakes take the color of the water in the current biome
- More useful configurations
- Splash particles at the front of wakes
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }