Released the shader with three subcategories Out Y,Out X and Out Z and the subcategories mean what direction will the world bend each one has 8 Options:
Enabled: Enable/Disable this subcategorie
Speed: Speed of the wave
Dead Zone: calm zone around the player
Falloff: The higher the number the lower the waves
Scale: the farther away the wave the longer it is
Bumps Or Divots: Whether to show bumps, divots, or both
Offset: Offset the cycle of the waves
Length: Only works when scale is off Makes it that everywhere has the same length wave
Y: Make waves go in Y/Y- Direction
X: Make waves go in X/X- Direction
Z: Make waves go in X/X- Direction
Developer information
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maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }