# Waypointer 1.7.0 (MC 1.21.11)
This update focuses on making routes easier to work with, fixing import errors, making settings less annoying, and improving performance. Please report any weirdness with search, imports, settings, or render performance on the Issues page!
## Added
- Added a search bar to the routes GUI.
- Added settings search.
- Added clearer route progress text in the route list, group editor, and current waypoint labels.
- Added stress testing buttons to the debug screen for testing huge routes and live render overlays.
- Added an 'Other' settings page for miscellaneous settings and bulk actions.
- Added a 'Disable All' button for turning off settings, with confirmation before it changes anything.
- Added a 'Reset to Defaults' button for settings, with confirmation before it changes anything.
- Added a 'Show route progress' setting under Routes
## Changed
- Imports are more forgiving when pasted with extra chat text, Minecraft formatting, invisible characters, or whitespace inside codes.
- Debug reports now include far more information.
- Zone names should look cleaner when an imported or unknown zone id is weirdly duplicated.
- Settings tooltips are shorter and focus on what the setting does.
- Tooltip wrapping writing cleaned up
- Settings search no longer has a hover tooltip.
- Hypixel Mod API is now treated as the zone source.
- Rendering does less work when marker or tracer opacity is set to 0.
- Huge routes should do less label text work while rendering.
- Repeated shader compatibility checks are cached during rendering.
- Route progress label is now more consistent and the look is better
## Fixed
- Imports now reject bad codes with better errors.
- Fixed settings search sometimes only accepting characters every so often.
- Fixed progress display around static routes, completed routes, and subwaypoints.
- Fixed a few tiny color clamping and layout edge cases while touching the screens.
- Fixed debug render estimates so 0 opacity marker settings report zero marker vertices.
## Removed
- Removed 'Always use scoreboard for zone detection' since Hypixel Mod API is now required.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }