# Changelog
This is Wetland Whimsy's third beta, finally bringing the Swamp dungeon! Along with it are some small but important changes, like the addition of a config file and some minor changes to tree generation.
## Added
- The Swamp Dungeon - a dungeon that spawns in Swamps and Marshes. Currently, it contains Trial Chamber mechanics, however unique ones are planned for the near future
- A config file, currently allowing the configuration of Swamp changes and Marsh generation
- Limestone Braziers, a new decorative light source and redstone component
- Ancient Braziers, a WIP block that will eventually work as a Trial Spawner alternative
- Ancient Pots, a WIP block that will eventually work as a Trial Vault alternative
- Ancient Coins, a WIP item that will eventually work as a Trial Key alternative
## Changes
- Bald Cypress tree leaves can have varying height
- Bald Cypress branches now face the direction they're going
- Bald Cypress trees use vanilla's `RandomSource` instead of `ThreadLocalRandom`, meaning seeds will be more consistent
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }