- Added the ability to click on entities within an entity or area render to highlight them and show many more override options
- Added the ability to render surrounding entities and particles for individual entity renders, given a selected radius
- Added the ability to render container screens, with options for exporting at specific GUI scale resolutions
- Added Chinese Simplified translations
- Added reset buttons for entity and area overrides
- Improved how particle rendering is handled internally
- Improved the clarity of the options related to entity refreshing and if they're frozen or not
- Made certain generic entity overrides only show under certain conditions
- When opening an area render, entities are now grabbed on the first tick if frozen entities are turned on
- Fixed a crash related to rendering Ender Dragons
- Fixed FFmpeg exports failing if cropping is on and any of the frames are empty
- Fixed text displays that follow the player's camera not following the isometric camera
- Fixed the "hide armor" option sometimes not appearing
- Fixed entities kinda flickering / twitching around when game ticking is paused, such as when in a Flashback recording that is paused while also in an entity or area render menu
- Fixed end portals not being animated in renders, not respecting texture animation settings
- Fixed leaves rendering with broken transparency if "transparent leaves" is turned off
- Fixed the "Copy Json" button not working for textures that don't have a profile ID, such as from /wikirender item texture <id>, where no UUID is grabbed
- Fixed the area selection text on the top left appearing even if you're in the render screen
- Fixed "Hide Beacon Beams" not working
- Fixed cloned entities not carrying over leash data
- Fixed entity shadows appearing in area renders on top of blocks that aren't in the mesh
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }