- Made several improvements to FFmpeg detection:
- Fixed FFmpeg not being detected in common locations on macOS, including `/usr/local/bin/` and `/opt/homebrew/bin/`
- Added the option to specify the FFmpeg file location
- FFmpeg will now try and also be detected using the `where` command on Windows and `which` command on macOS and Linux
- Added an option to render animations in the .mov format
- Added an option to preserve individual frame files when exporting animations in Disk-Cache Intensive and Memory-Cache Intensive modes
- Added a dye color option for item overrides (within entity overrides)
- Added separate scale and crop rescale options for sprite rendering, and increased the default sprite export resolution from 64 to 288
- Fixed certain entity animations not being detected properly when listing timing loop data
- Fixed a crash related to trying to render sprite entities with the "simple equipment layer" type for baby mobs
- Fixed custom components not applying for items within entity overrides
- Fixed frog overrides not having a variant option
- Fixed Is In Water appearing under the cow model instead of the cod model
- Fixed minimap data not having properly formatted numbers
- Fixed "Sync Rotation to Animation" showing on container screen renders (they have no rotation options)
- Replaced all references of the Hypixel SkyBlock Fandom wiki with the new site, https://hypixelskyblock.minecraft.wiki/
- Fixed barriers always rendering with the Visible Barriers mod even with the mod's option disabled
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }