# Changes
- Changed a bunch of the checks for **bedrock interactions (breaking)**, hopefully no more bedrock breaking after this 🙏
- Changed the **Toggle menu** so now it saves your options per world instead of resetting every time
> - Added another option in the toggle menu to specifically **disable the dash attack**
> - added a button for a **quick reset** instead of having to type **/function wither:wither/wither_fix**
- only non named entities are affected by conversion and "helpful" entities no longer take damage for being close to the wither
## Bug Fixes
- A few toggles weren't completely truthful to their intention
- Other smaller fixes and code optimization
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }