## WorldGuard 5.6.5
**Have you updated?** You should update **[WorldEdit](https://modrinth.com/project/1u6JkXh5) to 5.4.5 or newer** and (if you're running MC 1.4) **CraftBukkit to 1.4.2-R0.2 or newer**.
** Changes in this version:**
- Added mobs.block-above-ground-slimes to block slimes spawning naturally above ground.
- Added security.deop-everyone-on-join to de-op all players when they join.
- Added security.block-in-game-op-command to prevent usage of /op from in-game.
- Fixed a NullPointerException in PlayerInteract involving water potions and potion blocking.
- Fixed an issue with snowballs being blocked in regions.
- Fixed a regression that appeared in 5.6.2 that caused paintings and item frames to no longer be properly protected.
- Changed dragon eggs to be checked like it is a broken block in regions.
- Moved developer's WGBukkit class to package com.sk89q.worldguard.bukkit.
**Changes in 5.6.3:**
- Added helper WGBukkit class to get references to WorldGuard from other plugins.
- Added physics.vine-like-rope-ladders to make ladders work like vines. As long as the top ladder block is present, ladder blocks will hold even if they have no block behind them, like a rope ladder.
- Fixed NullPointerException in PlayerInteractEvent caused by potion blocking.
- Fixed mobs.block-{item-frame,painting}-destroy not working.
** Changes from 5.6.1 and 5.6.2:**
- Added a mycelium-spread region flag.
- Added a dynamics.disable-mycelium-spread configuration setting.
- Added new gameplay.block-potions option. For example:gameplay:
block-potions: [invisibility, speed]
- Fixed a bug in the entity explosion event handler that caused a NullPointerException.
**Changes from 5.6:**
- Added official support for Minecraft 1.4. Support for 1.3.2 (and below) is still provided in this release.
- Added support for new and existing explosion types.
- Added support for blocking withers with the following settings: mobs:
block-wither-explosions: false
block-wither-block-damage: false
block-wither-skull-explosions: false
block-wither-skull-block-damage: true
- Added support for blocking item frames (and their use) in protected regions.
- Added item frame destruction region flags (if you wish to disable item frame destruction completely).
- (Re-)added support for priority R-tree region indexes. This means quicker region lookup, and better support for servers with thousands of regions.
- Improved /region info output for -g group flags.
- Allowed removing of -g group flags with /region flag.
- Allowed /region flag to set group and value at once.
- Deleting a region flag now also deletes group flag.
- Fixed detection of attack by projectiles to be more accurate.
- Fixed support for saving non-string flags in the MySQL region support.
- Fixed spurious comma in "Flags:" /region info output.
- Fixed players who are not in god mode not receiving damage in PVP areas from enderpearls.
- Players will now be told that they are in a no-PvP area if they are in one and attempting to attack someone, or that the player they are attacking is in a no-PvP area, if that is the case instead.
- Fixed an issue where region.getId() was lowercase'd each pass of a for loop in MySQLDatabase.updatePoly2dPoints().
- Fixed mob damage from projectiles not being properly blocked in regions whereapplicable.
- Changed default region wand to leather (#334).
- [WorldEdit](https://modrinth.com/project/1u6JkXh5) should be updated to version 5.4.5 or newer.
- CraftBukkit should be updated to version 1.4.2-R0.2 or newer (for MC 1.4 users only).
- If you want to block Withers spawning, use "WITHERBOSS" and not "WITHER".
- For other issues, [see our issue tracker for bugs affecting this version](https://github.com/EngineHub/WorldGuard/issues) (updated automatically).
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }