Custom Player List Overlay
- Updated texture for better contrast with new rank colors
MantleShieldTrackerOverlay
- Added support for broken mantles
Waypoint Distance
- New config Dynamic Distance Opacity, should the waypoint display fade as you approach the auto remove distance, default disabled
- New config Auto Remove Reached Waypoints, how close, in blocks, should you be to a waypoint before it is removed, default 20
- New config Auto Remove Waypoint Distance, should waypoints be removed automatically when you are close enough to them, default disabled
Functions
- Conditional Functions
- `switch_case` or `switch` Compares the given base value with a list of given test values and returns the value associated to that test. If no match is found the default value is returned
- `switch` Base value to compare with the other elements of the list
- `default` Default value to return if no match is found. If `toTestN` is of a different type than `switch` or if the size of `cases` is not even this value is returned
- `cases` List of values to test followed by the value to return if match. The size must be even and the architechure is as follow `[toTest1, ifTrue1, toTest2, ifTrue2, ..., toTestN, ifTrueN]]`
- Spell Functions
- `broken_mantle_shield_count` or `broken_mantle_shield` returns the number of broken mantle shield charges you have
- `judrajim_active` or `is_judrajim_active` returns if the judrajim ability is active or not
Added support for new lootrun missions and trials
Fixes
- Possibly fixed orange and rainbow amounts not being tracked when aqua and/or vibrant boosted
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }