## New Features
* Added: Master cap on the total number of hearts a player can have — extra hearts gained from Purified Zombie Hearts and from mutations are clamped so a player's total hearts (base 10 + extra) can never exceed the configured maximum (default 30)
* Added: Per-mutation extra heart grants — each mutation type can be configured to grant a set number of permanent hearts when a player becomes it, capped by the master heart cap (default 30 per mutation)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }