- Fix a bug where bandagens and rags heal the player but aren't remove from the inventory and with no cooldown
- A few items re-textures and textures improvements
- Bring back blood particles when player has the bleeding effect
- Turn down the structure generation at 10% to save fps and world generation
- Added Color identification on contamination suits
- +24 New blocks added (All variants off canned food on pack ''Pack Of Canned Chili/ Trash Can 2 variants/ Trash Bin/ Trash Bags Full/ 2 New variants of metal shelves/ Paper Trash and its 5 variations)
- + 5 new melee weapons (jagdkommando knife/ Hanger/ Club with saw/ Club with nails/ Key wrench)
- New item (Blue trash bag)
- Remove the crafting of metal shelves 1 and 2, now only one is need and will the variants will be randomize with 25% chance each
- Change a few recipes from blocks and melee weapons
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }