**Forge, Mods, Scripts, Resources & Data:**
- "Embeddium" mod (Major optimizations and performance improvements)
- "NoEmbeddiumMenu" mod (Development)
- "SmoothBreak" mod (Features)
- "Odysey Allies" mod (Features)
- (Use /party and /guild for more information)
- Updated any outdated mods
(Huge thanks to [Javivi](https://modrinth.com/user/javivi09dev) for working on the NoEmbeddiumMenu and SmoothBreak mods for this pack! Go show some love!)
Gameplay, Items & Logic:
- Minor gameplay balances
- Block break progress no longer resets when switching tools (Just like beta)
- Reduced stamina recharge cooldown by one second
- Increased sprint time by one second
- Aircraft weapons no longer destroy blocks
- Lowered dark stone height to -58
- Readded: Bowl & Mushroom Soup
**Audio & Visual:**
- Adjustments to fog calculation and density
- Adjustments / fixes for Twilight Forest sounds & directional sounds
- Hotbar (console) messages now appear in chat
- Updated and added a handful of new texts / item tooltips
- Updated textures for holy sword, vampire blade, and lightning sword
- Small changes to a handful of textures for consistiency
**Bug fixes:**
- Fixed brightness slider
- Fixed empty texts appearing in chat
- Fixed effect / accessories / curios menu overlap
- (Attempt) Fixed aircraft camera locking up sometimes
- Removed visibility for a few of Twilight Forest's unimplemented items
- Misc bug fixes related / thanks to mod updates
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**Known issues / Things I do not have a solution for:**
- Spawners containing removed entities still generate (How do I swap the NBT data for existing spawners in the world) **(BIGGEST ISSUE CURRENTLY PLS HELP)**
- Walls and fences will rubberband you when you walk on them
- Walking off of a bed into a liquid makes you sink instantly
- Ambrosium shards play the eating animation when consumed
- Heart icons for mountable entities sometimes appear in the wrong position
- Current method of removing statistics is just blanking out the entry in the lang files
- Spam crouching in third person bugs out the camera a little
- A very small handful of objects with NBT may spawn from structures even though they are removed
- Raw death message "death.fell.accident.water" when falling from too high and dying in water
- Special blocks that originally craft with NBT will not stack with that same item if placed and picked up again (Only applies to a few blocks)
**Hoping to work on in the future:**
- More support for worlds that are not the default preset (structures, colors, textures)
- Make all modded stairs and chests in inventory face classic orientation
- Remove all achievements and recreate the beta 1.7.3 achievement web
- Change hardness for functional blocks properly
- Make wooden slabs not flammable properly
- Classic model matching for MISC modded blocks and items (Aether, Twilight Forest)
- Deep Aether Mod? / Aether Lost Content Mod?
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }