<p>- Revised the logic for spawning Miner Villagers in Mineshafts.</p>
<p>- Resolved an issue that caused the spawning of a baby villager (unrelated to the original entity) when attempting to spawn the Miner Villager entity on top of another Miner Villager via spawn egg.</p>
<p>- Altered the step sound for the entity. Enhanced the Miner Villager's AI, including improvements to panic mode and random walking.</p>
<p>- Now, the villager will follow the player if they are holding <strong>Molten_food_waste</strong> or <strong>Burned_food_powder</strong>. If the entity becomes stuck and the player holds one of the tempting items, the entity will place 1 TNT block in front of itself, directed towards the player, in order to clear the way.</p>
<p>- Introduced the possibility of fire occurring near lit furnace blocks when a wooden material block is nearby. </p>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }