**Added**
- Added the 1.21.1 NeoForge version with all 113 enchantments, using the same enchantments and numbers as the 1.20.1 version 2.3.2.
- Included the Enchantment Codex (K) and the in-game config screen in the 1.21.1 version, with Cloth Config for the config screen bundled.
**Changed**
- Unlike the 1.20.1 version, Bedrock Blast drops no experience when chain-mining ores with a Silk Touch pickaxe.
- Unlike the 1.20.1 version, logging out or restarting during effects such as Quickstep or Invisibility no longer leaves attributes behind after the effect ends.
- Unlike the 1.20.1 version, disabled enchantments show no aura.
- Unlike the 1.20.1 version, drinking an Absorption potion while an enchantment shield is active no longer reduces the shield when the potion expires.
- Unlike the 1.20.1 version, bow enchantments combined with Power deal slightly different damage, since vanilla changed the arrow damage bonus of Power.
- Unlike the 1.20.1 version, multiple enchantments on one item are applied in order of enchantment name.
**Fixed**
- Fixed enchanted books held in hand triggering the enchantments stored in them, e.g. a Dark Moon book granting Night Vision.
- Fixed armor enchantments also taking effect and stacking when held in hand; Black Flame Ritual and Shabriri's Calamity no longer count the main hand.
- Fixed the same enchantment on main-hand and off-hand weapons being applied twice; only the higher-level one now applies.
**Upgrade notes**
- The 1.21.1 version requires NeoForge 21.1.265 or newer and must be installed on both client and server.
- After upgrading a 1.20.1 world to 1.21.1, this mod's enchantments on items and its status effects are kept; back up the world before upgrading.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }