# DMZ Layers+ 2.2.1
For Minecraft 1.20.1 (Forge) · Requires DragonMineZ 2.2 or newer
**Network protocol changed: the server and all players must update to 2.2.1.**
## Added
- `shadowAlpha` layer field (0 to 1) to control the `_shadow.png` opacity separately from the layer's `alpha`. If omitted, the shadow follows the layer's `alpha`, so existing configs look the same.
## Fixed
- Custom colors are now visible to other players. Previously, everyone else saw you with the config's default colors.
- Shadows now always render on top of their layer.
## Changed
- Custom colors are synced to nearby players when they start tracking you, respawn, or change dimension.
- The server now validates custom colors (`customColor1` to `customColor6`, `#RRGGBB` only).
Configs from 2.2.0 work without changes.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }