## Spring to Life Integration
* All-new spawn egg textures for Coconut Crabs, Penguins, and Squirrels, aligning with the new spawn egg textures.
* Walnut Fallen Trees are added.
* Prickly Pear chance is reduced to make way for vanilla Cactus Flowers.
## The Copper Age Integration
* All-new Shelves! Come in Azalea, Coconut, and Walnut. Crafted and functions the same way as vanilla shelves.
## Miscellaneous
* Coconut Crabs now have baby variant.
* Pots now waterloggable.
* Updated Coconuts:
* Decreased the damage from falling coconuts to be half that of Anvils. Coconuts aren't as heavy as anvils logically.
* Coconuts can be placed under Coconut Leaves. This will mark the hanging coconut as persistent so it won't fall on its own.
* Coconuts that fell into water will not break. I may look into a solution to implement random chance of breaking based on fall distance but for now the chance is 25%.
* Breaking Coconut with axe will cause it to drop Coconut Slices instead of Coconut, unless enchanted with Silk Touch.
* Now waterloggable.
* Coconut Husks can be used as furnace fuel. Same burn time as bowls.
* Updated Thin Ice:
* Thin Ice can now be crafted. 2x Ice blocks to 4x Thin Ice blocks.
* Thin Ice no longer breaks if you move down from 1 block height such as moving down from a slab. Just don't jump!
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }