*still very much an alpha version - but now a bit more usable!*
### ADDITIONS
- Added "Boost" Enchanted Books to the end city chest loot table
- ~40% of end city chests will have a Boost Book
- When a chest DOES contain a Boost Book:
- 25% Chance of Boost I
- 37.5% Chance for Boost II
- 35% Chance for Boost III
- 2.5% Chance for Boost V
- *these odds will likely be tuned down in a future version: haven't had the chance to test at scale yet but realistically this is probably a little too cluttery*
### MINOR CHANGES / FIXES
- Changed the pack.png file (sparkly wolf was not particularly relevant)
- Renamed boost_absurd.json to boost_evil.json (consistency)
- Corrected the pack namespace from "auto_elytra" to "elytra_boost"
- Swapped around some currently irrelevant values in boost.json related to the enchanting table
- Increased reload message platonicness (removed the "<3")
*thx for checking out my datapack! - DRE*
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }