Warning
- Old worlds will encounter issues as Enderscape creates conflicts with biomes underneath y0 in The End
Additions
- Config: much of Enderscape can now be configured
- Corrupt Depths, a new biome that generates underneath the outer End Islands
- Barren Depths and Barren Skies now generate as default biomes underneath the End Islands and in the End Skies respectively
- Small Islands now generate in the skies of The End very rarely, allowing as a rest point for Elytra flight and something nice overhead
- Corrupt Mycelium and Corrupt Growth grow in the Corrupt Depths on the biome's ceilings
- - Corrupt Mycelium can be placed in any direction
- - Corrupt Mycelium can be paved into Corrupt Paths, which can also face any direction
- - Corrupt Mycelium can be fertilized with Bone Meal to spread onto nearby End Stone
- - Corrupt Growth can face any direction as long as it has appropriate ground to stand on
- - Corrupt Growth can be fertilized with Bone Meal to grow more of itself
- - Corrupt Growth can be planted in Flower Pots
- Blinklights are long, double-helix shaped vines that becomes a large bulb at it's end
- - Occasionally, the large bulb and the smaller bulbs on the vine's body will blink
- - - When the large bulb blinks, it will emit a strong Redstone signal
- - - Fully grown Blinklight bulbs can manually blink by a Player
- - Blinklights emit subtle spores that will float around for a small time
- - Blinklights can be planted in Flower Pots
- Blinklamps, a light source crafted from Blinklights and Shadow Quartz
- - Luminance will decrease depending on the strength of the Redstone signal received
- - - As an example, you could plant a Blinklight underneath it and it would darken when the Blinklight blinks
- Large Murushrooms, complete with a new Murushroom wood type
- - Fertilize murushrooms growing on ceilings or floors to grow them
- - Murushroom stems have dark colored bark with light blue colored wood
- Lightspeed and Transdimensional, new enchantments for the Mirror
- - Lightspeed increases the distance you can travel by furthering the distance you need to go before your cost increases
- - Transdimensional lets you travel between dimensions instantly at the cost of a full bar of energy
- - - When used with Lightspeed, the total cost can be reduced significantly
- - These enchantments can be found rarely in End Cities
- Veradite, a new stone generating throughout the entirety of the outer End
- - Veradite can be used a stone crafting material, making it perfect for recipes like Furnaces
- - Veradite can be made into Polished Veradite, Veradite Bricks, Chiseled Veradite and Veradite Pillars
- - Rubblemites also uncommonly spawn with a Veradite shell
- Celestial and Murushroom Bricks
- - Using Celestial Caps and Celestial Growth, you can create Celestial Bricks
- - Using Murushroom Caps and Corrupt Growth, you can create Celestial Bricks
- - Celestial and Murushroom Bricks can be crafted into Stairs, Slabs, and Walls
- New Background Music
- - Finality, a peaceful track which plays in Celestial Plains and Celestial Islands
- - Mutagen, a mysterious track which plays in Corrupt Depths
- - Obduracy, a long, barren, but perseverant track which plays in default End biomes
- New Advancements
- - "A Link Between Worlds", completed by teleporting to a different dimension with a Mirror with Transdimensional enchantment
- - "Not Quite Long Distance", completed by teleporting over 2000 meters with a Mirror within the same dimension
- - "The Highs and Lows", completed by bouncing on a Drifter while flying at high speeds
- - "Otherworldly Drip", completed by crafting a pair of Drift Leggings
- Enderscape has a new skybox
- - Subtle nebulas and stars will cover The End's sky
- - Nebula colors change depending on the player's biome
- Enderscape has new lighting for The End
- - Darker and with just a tinge more of green, exploring The End should be much moodier
- - No more eye-piercing brightness! The effectiveness of the "Brightness" option has been reduced in The End significantly
- - - Enderscape Brightness at 100% will look similar to Vanilla Brightness at 0%
- After teleporting with a Mirror, a pink overlay will appear on your screen for a few seconds
- Celestial and Corrupt Growth can be crafted into Yellow and Purple Dye respectively
- Dead Chorus Flowers emit pollen particles and will "hum" at random
- Nebulite Blocks can now be powered with Redstone to create the same particles emitted by Nebulite Ore
- New purple shader effect is now present when spectating Drifters and Driftlets
Changes
- bliss and glare Music Discs are now rarer in End City chests
- Bulb Flower's light level has been reduced to 6 from 8
- Chance and time for Drifters to begin leaking jelly naturally has been changed
- - Minimum time has been increased from 5 minutes and 50 seconds to 8 minutes
- - Chance has been reduced from 0.03 per tick to 0.025 per tick
- Drifters do not take damage when bounced on if using Feather Falling
- End Stone can no longer be used as a stone crafting material
- Murushroom Caps now drop themselves instead of Murushrooms
- Tridents with Loyalty teleport back to you with a unique sound if thrown into the void
- Nebulite Cauldrons emit light depending on how much Nebulite is in the Cauldron
- Nebulite Ore sounds are now made via random server-side ticks, not client-side display ticks
- - The kind of sound being used (normal, far away, obstructed) will still depend on client player positioning
- Nebulite balancing has been adjusted
- - Nebulite Ore only drops 1 Nebulite Shards item without Fortune
- - Nebulite can be crafted with only 4 Nebulite Shards, a reduction from 9 in previous versions
- Nebulite particles have been updated
- - Particles spawned from Nebulite Ore will point towards the ore
- - Mirror makes Nebulite particles when teleporting
- Updated bliss and glare Music Disc textures
- Updated Bulb Flower Texture
- Updated Celestial Growth texture
- Updated Celestial Mycelium and Celestial Path textures
- Updated Celestial Stem, Celestial Planks, and Celestial Sign textures
- Updated Chorus Plant Sounds
- Updated Drifter and Driftlet textures
- Updated Drifter and Driftlet animations slightly
- Updated Drift Leggings armor and item textures
- Updated Flanger Berry and Flanger Berry Vine texture
- Updated Murushroom Cap texture
- Updated Murushrooms texture
- Updated Nebulite item texture
- Updated Nebulite Shards item texture
- Updated Rubblemite shield, hurt, and death sounds
- Updated Shadow Quartz Ore texture
- Updated Shadow Quartz textures
- Unique sounds for Celestial Wood
- Unique sounds for Chorus Flowers
- Unique sounds for Drift Jelly Block
- Updated "Nebulous Activity" Advancement description
- Renamed "Pint-Sized Energy" advancement to "A Drop in the Bucket" and updated description
- Updated normal End ambience significantly
- - Unique loop sound
- - Updated particles
- - More additions
Fixed Issues
- Ambience continues to play after you enter End Portal Credits
- Driftlets are not affected by Invisibility
- Large Celestial Mushrooms can replace bedrock when generating
- Potted Enderscape Plants do not have loot tables
- Tridents with Loyalty fail to work under Y coordinate 0
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }