Minecraft version: 1.21.1
NeoForge version: 21.1.213
### Fixed
- Fixed a regression where the Phantom Ascent skill was triggered when
pressing the jump key while any screen was open (e.g., inventory, chat).
[#2170](https://github.com/Epic-Fight/epicfight/issues/2170)
- Fixed a regression where the weapon’s innate skill tooltip did not trigger.
[#2198](https://github.com/Epic-Fight/epicfight/pull/2197)
- Fixed a crash when right click some blocks from Supplementaries
[#2187](https://github.com/Epic-Fight/epicfight/issues/2187)
- Fixed a cosmetic configuration button always inactivated
- Fixed an unintended mechanism where you weren't able to attack in Epic Fight
mode while Preference Work is set to Switch Mode, so it works in the same way
as Item Auto Switching option, an old config where automatically sets player
mode depending on the item that player holds
### Changed
- Refactored the code to eliminate unnecessary native GLFW calls,
optimizing whether key down checks are performed per tick, by adapting
Minecraft vanilla `KeyMapping`, which may also potentially fix other compatibility issues with other mods.
- Avoid registering mixins for non-existing third-party mods to avoid spamming the console log and prevent unnecessary operations.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }