This update primarily focuses on improving integration for the upcoming [Scorchful](https://modrinth.com/mod/scorchful) mod (currently in review).
* Allow passive freezing to occur in warm areas. Previously Frostiful blocked it outright, which broke Scorchful's passive heating.
* Allow passive freezing if the player is wearing a Cloak of Frostology, even if it is otherwise disabled.
* Added a description to the `doPassiveFreezing` gamerule for the world creation screen.
* The night-time temperature shift is now based on the presence of sunlight. That means that even during the day, caves will be as cold as night.
* The default wind spawn strategy has been changed to `POINT` for increased performance (though `ENTITY` is still the primary intended setting).
* Integrated [Croptopia](https://www.curseforge.com/minecraft/mc-mods/croptopia) food and drinks to the warm foods mechanic, where it makes sense.
Optional dependencies
Scorchful
Any compatible version
Mod Menu
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }