1. The skill triggering mechanics of PsychicM & PsychcW have been remade, and their damage values have been appropriately adjusted. They now rely on their own energy value to cast skills. Correspondingly, once they enter the Over Charge X state, they gain a 5-second period of cooldown immunity and infinite energy. Overall, they have been nerfed and are better balanced for the intensity of the first wave of attacks.
2. The skill triggering mechanics of SpellSword have been remade. It now has greater flexibility than before. In return, some of its base attributes have been lowered, though it still remains a formidable opponent for players.
3. Holding the Needle Sword now grants immunity to damage from explosions and splash potions.
4. Fixed several bugs.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }