- Added patterns for handling nulls
- Coalescing Distillation
- If the first thing isn't null, return it. Otherwise, return the second thing.
- Apparently this is [old behavior that used to exist at some point](https://github.com/FallingColors/HexMod/issues/326), which I didn't know. Anyway, this one is taken from a [PR](https://github.com/FallingColors/HexMod/pull/1196) into the 1.21 version of the mod.
- Coalescing Gambit
- If the first thing isn't null, return it. Otherwise, execute the second thing.
Developer information
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