# Injured Effects v1.4.5
### Experimental Features
Experimental Features **DO NOT**:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
### Updates
- Updated to contain experimental support for 1.21.5 Snapshot 24w04a
- *Stupid text changes making me redo all the configs that ive spent hundreds of hours on because they can*
### Additions
- Creepers now spark when below half health
### Changes
- Init v3
- Config Changes:
- Each Mob that supports a "Blood" effect now has it's own toggle.
### Fixes
- Fix the 1.21.4 overlay not working.
- Fix the load & init messages not working.
- Fix injured effects advancement not triggering.
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
Optional dependencies
RRC Resources
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }