# Injured Effects v1.4.6
### Experimental Features
Experimental Features **DO NOT**:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
### Updates
- Updated to contain experimental support for 1.21.5 Snapshot 25w05a
- No longer contains support for 25w04a
### Additions
- Added blood trail to anything that bleeds.
- Config for this will be separated in a future update.
- Zombies (and all their variants) now bleed.
- Added Damage effects to certian mobs.
- Config for this will be coming in a future update.
### Changes
- Changed blood particle
- Overhauled Creeper 'blood' sparks
- Slightly different for Charged Creeper
### Removals
- Remove the Illusioner from bleeding effects(bled during illusion which is not intended).
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
Optional dependencies
RRC Resources
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }