* Finished updating every piece of generated entity procedures into pure code made by me.
* Fixed a bug where kobolds can get stuck with a permanent off-hand item, such as an emerald.
* Kobolds will now keep armor, drop their old weapon, and use the axe you gave them when changing into a Kobold Warrior.
* You can now give items to kobolds from your off-hand but petting them now requires both hands to be empty.
* The breed item is now a tag instead, to allow the ability to config it to any item you want.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }