- reworked basically all density functions
- used different systems for the terraingen than vanilla
- removed most density functions from 1.0
- the ridges density function is now based on the height of the topography
- mountains have a more realistic shape
- mountain (and erosion) has been changed to be more realistic
- mountain ranges now have foothills
- swamps have a different placement and terrain
- reworked the river valleys to be based on valleys carved by glaciers. other valley types will be added later
- oceans are now deeper and more gradual
- some biomes are now based on height
- reworked the vegetation noise to be smaller and to have more variation
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }