# Changelog - Version 1.1.2
## Major Overhaul
- Fully reworked zombie-only spawning system:
- Natural mob spawning is now entirely disabled (`gamerule doMobSpawning false`).
- Zombies are now force-spawned near all players in both the Overworld and the Nether every tick.
- All other mobs are instantly removed from the game.
- Zombie variants are now persistent by default and will not despawn.
## Cleanup
- Removed redundant function `spawn_nether_zombies.mcfunction`.
- Improved tick scheduling for consistent behavior.
## Result
- Only zombies and their variants will ever appear in the world, guaranteed.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }